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HandCARE4: A Game-Based Rehabilitation System for Patients with Stroke

Hao Yan, A. Melendez-Calderon, Yuanyuan Wei

Abstract


Stroke is a relatively common acute cerebrovascular disease. It is very harmful to health. Failure to treat it in time may
cause paralysis or even death. However, the development of medicine in recent years has been able to help most stroke patients
avoid death. But how to solve the movement disorders caused by stroke is still a global problem. At present, regular long-term
repetitive exercises can effectively help stroke patients recover their limb function. Because the traditional rehabilitation treatment
cycle is too long, and the treatment process is very boring. It leads to there are only about one-third of patients can persist in
rehabilitation after discharge [1]. In other words, the vast majority of stroke patients are likely to be accompanied by movement
disorders throughout their lives. In this project, we have developed a robotic device for the rehabilitation of hand function for
patient with stroke. The system was based on a VR-game rehabilitation method to solve stroke patients’ current problems in
traditional rehabilitation exercises. The HandCARE-based operating platform can theoretically ensure that the rehabilitation
process is effective. This article will focus on the VR-Game part of the project.

Keywords


Rehabilitation; Stroke; VR; Game-based therapy

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References


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DOI: https://doi.org/10.18282/l-e.v10i4.2518

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